#109593: "Please add a Confirm/Are you sure/Undo option"
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Tarkka kuvaus
-
• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Mozilla v5
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Mikä on selaimesi?
Mozilla v5
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Mikä on selaimesi?
Mozilla v5
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Mikä on selaimesi?
Mozilla v5
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Mozilla v5
-
• Minkä pelin toiminnon halusit suorittaa?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
-
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Mozilla v5
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Mozilla v5
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Mikä on selaimesi?
Mozilla v5
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Mikä on selaimesi?
Mozilla v5
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Mikä on selaimesi?
Mozilla v5
Raportin historia
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
