#122480: "Provide visual feedback when an extra turn is earned"
Mitä tämä raportti koskee?
Mitä tapahtui? Valitse alta
Mitä tapahtui? Valitse alta
Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
Jos kyllä, ole ystävällinen ja ÄÄNESTÄ tätä raporttia. Eniten ääniä saaneet raportit laitetaan ETUSIJALLE!
# | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v124
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• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v124
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Mikä on selaimesi?
Google Chrome v124
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• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Mikä on selaimesi?
Google Chrome v124
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• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v124
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• Minkä pelin toiminnon halusit suorittaa?
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
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• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v124
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v124
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Mikä on selaimesi?
Google Chrome v124
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v124
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
When playing with my older relatives, though they liked the game, there were multiple places where I would have to talk them through things, like, "Mom, it's still your turn, because you <rolled 6/captured/went home>". Would it be possible to add some kind of visual feedback for these situations? Like when a pawn is captured, cause the die to turn red and "pulse" like by growing by 100% and then returning to normal size? Or put a "boom/explosion" animation on top of the pawn, or something like that? It would also make the game more fun, like they'd see the animation and go, "Oh cool, I got another turn!"
Thanks! • Mikä on selaimesi?
Google Chrome v124
Raportin historia
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.