#124874: "Production phase should resolve before cards are played (5th card, possibly?)"
Mitä tämä raportti koskee?
Mitä tapahtui? Valitse alta
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
Jos kyllä, ole ystävällinen ja ÄÄNESTÄ tätä raporttia. Eniten ääniä saaneet raportit laitetaan ETUSIJALLE!
| # | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Mikä on selaimesi?
Google Chrome v124
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Mikä on selaimesi?
Google Chrome v124
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Mikä on selaimesi?
Google Chrome v124
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Mikä on selaimesi?
Google Chrome v124
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Mikä on selaimesi?
Google Chrome v124
-
• Minkä pelin toiminnon halusit suorittaa?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
-
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v124
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Mikä on selaimesi?
Google Chrome v124
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Mikä on selaimesi?
Google Chrome v124
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Mikä on selaimesi?
Google Chrome v124
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Mikä on selaimesi?
Google Chrome v124
Raportin historia
The active player has their turn to discard or play the 5th progress card. Cards should not be played until after the production phase is resolved.
Burst can be avoided
If it isn't your turn, you must discard one of your five progress cards immediately, that is, before the dice roll result is resolved that determines which hexes produce resources and commodities.
If you received it within your turn, you have time until the end of your turn to use a progress card and to get down to a maximum of 4 cards again. If you end your turn and still have more than 4 cards you have to discard the exceeding number of cards.
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
