#128220: "While waiting for confirmation, please highlight the fishes, that my dice would catch."
Mitä tämä raportti koskee?
Mitä tapahtui? Valitse alta
Mitä tapahtui? Valitse alta
Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
Jos kyllä, ole ystävällinen ja ÄÄNESTÄ tätä raporttia. Eniten ääniä saaneet raportit laitetaan ETUSIJALLE!
# | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v126
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v126
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Mikä on selaimesi?
Google Chrome v126
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Mikä on selaimesi?
Google Chrome v126
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v126
-
• Minkä pelin toiminnon halusit suorittaa?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
-
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v126
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v126
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Mikä on selaimesi?
Google Chrome v126
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v126
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Mikä on selaimesi?
Google Chrome v126
Raportin historia
imgur.com/a/JHHfzyX
Unfortunately, this will not be applied during lure adjustment:
The game doesn't send lure adjustments to the server until the phase is over to hide information when multiple players can adjust their dice at the same time.
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.