#137725: "Add designer variant for fixed disasters"
Mitä tämä raportti koskee?
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v124
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• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v124
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters • Mikä on selaimesi?
Google Chrome v124
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters • Mikä on selaimesi?
Google Chrome v124
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• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v124
-
• Minkä pelin toiminnon halusit suorittaa?
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
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• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v124
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v124
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters • Mikä on selaimesi?
Google Chrome v124
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v124
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Add designer variant for fixed timed disasters
"If your group would like to continue using the disasters but doesn't enjoy the "take that" nature of how they're played, try following only the disaster tile swaps step above. Then, at the start of each Generation, roll a d6 and place it on the appropriate disaster tile in the center of the table. After each turn, reduce the die's value by one, and when it reaches zero that disaster immediately occurs in all cities. Much thanks to rahdo for the idea!"
reference: boardgamegeek.com/thread/2204382/designer-variant-for-removing-disasters • Mikä on selaimesi?
Google Chrome v124
Raportin historia
Please select the game varaint "Random disasters" when starting the game.
This is exactly the variant I implemented based on this BGG suggestion.
I totally understand your confusion about random disaters. For example that they might occure randomly without early warning any time during a generation.
Fixed disasters could be disasters always at the end of each generation. So this is also not 100% clear.
Both our namings (fixed and random) can be confusiong.
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.