#185196: "Add Clear Indicators for Available Coasters"
            
                        
            
        
        
    Mitä tämä raportti koskee?
Mitä tapahtui? Valitse alta
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
Jos kyllä, ole ystävällinen ja ÄÄNESTÄ tätä raporttia. Eniten ääniä saaneet raportit laitetaan ETUSIJALLE!
| # | Status | Votes | Game | Type | Title | Last update | 
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Tarkka kuvaus
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                            • Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen. I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
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                            • Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui 
- • Mikä on selaimesi? Google Chrome v140
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                            • Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän. I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
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                            • Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia? 
- • Mikä on selaimesi? Google Chrome v140
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                            • Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista. I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
- • Mikä on selaimesi? Google Chrome v140
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                            • Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?) I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
- • Mikä on selaimesi? Google Chrome v140
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                            • Mitä osaa säännöistä BGA:n sovellus ei noudattanut I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
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                            • Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero? 
- • Mikä on selaimesi? Google Chrome v140
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                            • Minkä pelin toiminnon halusit suorittaa? I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
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                            • Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi? 
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                            • Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)? 
- • Mikä on selaimesi? Google Chrome v140
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                            • Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)? I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
- 
                            • Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)? 
- • Mikä on selaimesi? Google Chrome v140
- 
                            • Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän. I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
- • Mikä on selaimesi? Google Chrome v140
- 
                            • Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän. I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
- 
                            • Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia? 
- • Mikä on selaimesi? Google Chrome v140
- 
                            • Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista. I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster. 
- • Mikä on selaimesi? Google Chrome v140
Raportin historia
The biggest issue here is that this is not an issue for the physical version, because the cocktail markers are three dimensional.
They quite literally stick out, we've are impossible to miss.
The markers on BGA are small, flat, and blend in, especially on a tile that matches the color.
This is a much much bigger usability playability issue than it might seem
There really needs to be an option for the visually limited, such as HIGH CONTRAST colour options (see Chromino where each user can see their own colours) as well as larger coaster/token distinction.
Thankyou so much! <3
I don't know if it would be too much different from the phisical version, but ita would perfectly work. In fact, who cares to read what combination was under an already taken place? The union of "gigantic" "taken" token and "i can't read what i need to roll to obtain that space" should enough to understand that I can no more take that spot!
Changing that colour for a different one entirely would be my suggestion; failing that making it default to the 4th player rather than the first would solve a big fraction of the problem.
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
 
