#30380: "Add dice visuals"
Mitä tämä raportti koskee?
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
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# | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v87
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• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v87
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Mikä on selaimesi?
Google Chrome v87
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Mikä on selaimesi?
Google Chrome v87
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v87
-
• Minkä pelin toiminnon halusit suorittaa?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
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• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v87
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v87
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Mikä on selaimesi?
Google Chrome v87
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v87
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Mikä on selaimesi?
Google Chrome v87
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Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.