#30815: "Arena rules changed to 300+bnil+50nil"
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# | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v87
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v87
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Mikä on selaimesi?
Google Chrome v87
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Mikä on selaimesi?
Google Chrome v87
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v87
-
• Minkä pelin toiminnon halusit suorittaa?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
-
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v87
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v87
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Mikä on selaimesi?
Google Chrome v87
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v87
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Mikä on selaimesi?
Google Chrome v87
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- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.