#62942: "90% win after picking wonders. An easy way to equalize the initial odds"
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
Jos kyllä, ole ystävällinen ja ÄÄNESTÄ tätä raporttia. Eniten ääniä saaneet raportit laitetaan ETUSIJALLE!
# | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v100
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• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v100
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • Mikä on selaimesi?
Google Chrome v100
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• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • Mikä on selaimesi?
Google Chrome v100
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v100
-
• Minkä pelin toiminnon halusit suorittaa?
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
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• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v100
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v100
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • Mikä on selaimesi?
Google Chrome v100
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v100
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • Mikä on selaimesi?
Google Chrome v100
Raportin historia
Dura 10min la partida... Si cree el 10% de probabilidad de victoria es poco, conceder la victoria al rival y empezar nuevamente otra partida.
Lo que si, sugieren al final, puede ser opción de configuración en la modalidad de juego, siempre con la aprobación necesaria de autor, editor, diseñador, desarrollador, etc.
The paper suggests that 7WD with its current rules has a win rate of around 67% for the first player. It also suggests that the go-again wonders are the most valuable (in-line with human experience).
I suggest that any alternate variations of wonder selection are made with balancing the overall game in mind, and offered as variations on setup to allow players to still play by the published rules if they wish, or these variants.
In summary these variants as described in the paper are:
<quote>
In these variants, the player making the first decision is not
necessarily the same as the player starting age I. Therefore,
we refer to the two players as Aristotle and Cleopatra. We
report the estimated win rate for Cleopatra.
• Variant 1 (60.0% win rate): After seeing the first 4
wonders, Aristotle decides whether to start the first draft;
the other player starts the second draft. Cleopatra starts
age I. This variant is known within the 7WD community.
• Variant 2 (54.6% win rate): In both the first and sec-
ond draft, after seeing the 4 wonders, Aristotle decides
whether to start the draft. Cleopatra starts age I. The win
rate is comparable to the expected score for white in
Chess, deemed acceptable for competitive play.
• Variant 3 (51.6% win rate): Aristotle sees all 8 available
wonders; he assigns 4 to the player starting age I and
the remaining 4 to the other player. Cleopatra then
decides whether to start age I. This can be considered
an “expert variant”, as optimal play requires an advanced
understanding of the strengths of the wonders.
</quote>
Lisää jotain tähän raporttiin
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- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.