#64475: "a few grammar corrections for mouseover descriptions"
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
Jos kyllä, ole ystävällinen ja ÄÄNESTÄ tätä raporttia. Eniten ääniä saaneet raportit laitetaan ETUSIJALLE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Tarkka kuvaus
-
• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Librewolf 100
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Mikä on selaimesi?
Librewolf 100
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Mikä on selaimesi?
Librewolf 100
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Mikä on selaimesi?
Librewolf 100
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Librewolf 100
-
• Minkä pelin toiminnon halusit suorittaa?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
-
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Librewolf 100
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Librewolf 100
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Mikä on selaimesi?
Librewolf 100
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Mikä on selaimesi?
Librewolf 100
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Mikä on selaimesi?
Librewolf 100
Raportin historia
Have you read them all ? Except for what you reported, everything is OK ?
If someone wants to check all the sentences, here is the link where you can see them all : github.com/thoun/getonboard/blob/0515ca8aee68b16e529528ff63b5aa88f450935f/src/getonboard.ts#L423
case 20: return '[OldLady] : ' + _("When a marker reaches [OldLady], check a box on the [OldLady] zone. Add the number next to each checked box at game end.");
case 30: return '[Student] : ' + _("When a marker reaches an [Student], check a box on the [Student] zone. Multiply [Student] with [School] at the end.");
case 30: return '[Student] : ' + _("When a marker reaches [Student], check a box on the [Student] zone. Multiply [Student] with [School] at game end.");
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at the end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at game end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop the [Tourist] to [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop off the [Tourist] at [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked When a marker reaches it.")}</i>`;
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked when a marker reaches it.")}</i>`;
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop the [Businessman] to [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop off the [Businessman] at [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the associated symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
(not sure what "as if you reached it with a marker.) is supposed to mean. As soon as? Not sure.
"check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker." means "it behave the same as if you put a marker on a road that leads you to that symbol.".
If you check the 2+[OldLady], you check an [OldLady] as if a marker has reached an [OldLady] icon on the map.
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- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
