#64933: "Purely defensive battles do not require as much input from the defender."
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Mitä tapahtui? Valitse alta
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. -
• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v101
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• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. • Mikä on selaimesi?
Google Chrome v101
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. • Mikä on selaimesi?
Google Chrome v101
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. • Mikä on selaimesi?
Google Chrome v101
-
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. -
• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v101
-
• Minkä pelin toiminnon halusit suorittaa?
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. -
• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
-
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v101
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. -
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v101
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. • Mikä on selaimesi?
Google Chrome v101
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. • Mikä on selaimesi?
Google Chrome v101
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
Sometimes the defender has no option to retreat or screen (eg they only have shipyards or a base left). And they sometimes have no significant decision to make in the battle (the opponent only has one type of ship and they all have the same technology.
In this situation the defender technically doesn't have to fire, but almost always will. This decision requires their input which slows down turn-based games.
So in this situation the defender could be prompted to set up a combat doctrine. • Mikä on selaimesi?
Google Chrome v101
Raportin historia
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- Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
