#66152: "Add some "Undo" buttons"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Tarkka kuvaus
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• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v102
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• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Mikä on selaimesi?
Google Chrome v102
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Mikä on selaimesi?
Google Chrome v102
-
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Mikä on selaimesi?
Google Chrome v102
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• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v102
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• Minkä pelin toiminnon halusit suorittaa?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
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• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v102
-
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
-
• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v102
-
• Kuvaile näyttöongelmaa. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Mikä on selaimesi?
Google Chrome v102
-
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän. Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Mikä on selaimesi?
Google Chrome v102
-
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Mikä on selaimesi?
Google Chrome v102
Raportin historia
i totally understand your motivations but i think (and i say this after long discussions with the game designers) that's an intrinsic characteristic of the game. it's a real driving simulation and you literally learn to drive by doing! i know it can be really hard and unfair sometimes, especially against expert players, but again, that's the soul of the game.
the only thing i see possible to implement without ruining the game spirit is to add a game option, like a sort of "training mode" (maybe solo) where every move is completely undoable. that's not easy to implement, and also i would need publisher approval, so don't expect it anytime soon.
discussed multiple times. i'm sorry but this suggestion was rejected. it's harder than it seems to implement and there's already option to confirm move which should make it safer
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvakaappaus tästä bugista (hyvä käytäntö), voit käyttää valitsemaasi kuvien isännöintipalvelua (snipboard.io ladataksesi sen ja kopioidaksesi/liittääksesi linkin tähän.
