#135503: "Recent Chrome update breaks UI for multiple games on mobile platforms"
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Ennen ilmoituksen tekoa, tarkista onko sellainen jo olemassa samasta aiheesta
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# | Status | Votes | Game | Type | Title | Last update |
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Tarkka kuvaus
• Kopioi/liitä virheilmoitus näytöltäsi, jos sait sellaisen.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Selitä mitä halusit tehdä, mitä teit ja mitä tapahtui
• Mikä on selaimesi?
Google Chrome v128
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v128
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Mikä on selaimesi?
Google Chrome v128
• Mitä näytöllä näkyi kun olit estettynä (Tyhjä ruutu? Osa pelin käyttöliittymästä? Virheilmoitus?)
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Mikä on selaimesi?
Google Chrome v128
• Mitä osaa säännöistä BGA:n sovellus ei noudattanut
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Onko sääntörikkomus nähtävillä pelin toistossa? Jos kyllä, mikä on siirron numero?
• Mikä on selaimesi?
Google Chrome v128
• Minkä pelin toiminnon halusit suorittaa?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Mitä yritit tehdä tämän pelitoiminnon käynnistymiseksi?
• Mitä tapahtui kun yritit tehdä tämän (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v128
• Missä vaiheessa peliä ongelma ilmeni (mikä oli silloinen pelin ohje)?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Mitä tapahtui kun yritit tehdä tämän pelin toiminnon (virheilmoitus, pelin tilapalkin viesti, ...)?
• Mikä on selaimesi?
Google Chrome v128
• Kuvaile näyttöongelmaa. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Mikä on selaimesi?
Google Chrome v128
• Ole hyvä ja kopioi teksti englanniksi oman kielesi sijasta. Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Onko tämä teksti saatavilla käännösjärjestelmässä? Jos on, onko sen käännöksestä yli 24 tuntia?
• Mikä on selaimesi?
Google Chrome v128
• Selitä ehdotuksesti tarkasti ja ytimekkäästi, jotta se on ymmärrettävissä niin helposti kuin mahdollista.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Mikä on selaimesi?
Google Chrome v128
Raportin historia
• Viticulture
• Wingspan
• Scythe
• A Feast for Odin
Ark Nova
Azul
Et cela se produit à chaque fois depuis une semaine maintenant..
don't hesitate to raise a new report if this happens again for all games.
The full screen button should be reintegrated soon
Lisää jotain tähän raporttiin
- Toinen pöydän tunnus / siirron numero
- Ratkaisiko F5 ongelman?
- Ilmestyykö ongelma useita kertoja? Joka kerta? Satunnaisesti?
- Jos sinulla on kuvankaappaus tästä bugista, voit käyttää Imgur.com:a sen lähettämiseksi. Kopioi ja liitä linkki tähän.