Briscola
Briscola is a Mediterranean trick-taking game. The object of the game is getting more points by taking scoring cards. Unlike most trick-taking games, players don't have to follow suit at all.
This implementation also supports Briscola Chiamata. In this 5-player version of Briscola, players bid to choose the trump and the highest bidder nominates a secret partner by calling a specific trump card.
Pelaajien lukumäärä: 2 - 5
Pelin kesto: 12 mn
Monimutkaisuus: 1 / 5
Pelaa Briscola ja 959 muuta peliä netissä.
Latausta ei tarvita - pelaa suoraan selaimellasi.
Ystäviesi ja tuhansien pelaajien kanssa ympäri maailmaa.
Ilmaiseksi.
Pelaa Briscola ja 959 muuta peliä netissä.
Latausta ei tarvita - pelaa suoraan selaimellasi.
Ystäviesi ja tuhansien pelaajien kanssa ympäri maailmaa.
Ilmaiseksi.
Sääntöyhteenveto
Overview
- Italian deck: 40 cards (no 8910).
- French deck: remove 8910.
- 120 points/round ⇨ > 60 points wins the round.
- 1st player/team to win 3 rounds wins the game.
Communication
- Teammates are generally allowed to communicate except for the very first hand of the game.
- Do not tell your partner exactly what cards you have.
- e.g. 'I have a Briscola', not 'I have the Briscola Ace'.
- If you prefer no communication for the entire game, please agree this with the other players before starting the game.
Game play
- Deal 3 cards/player.
- One card turned face up, its suit is the Briscola (trump) suit.
- Player on the dealer's left starts.
- Players take turns to play a card in clockwise order.
- Do not have to follow the lead card suit.
- Highest Briscola (trump), else highest of the lead suit wins the trick.
- Taker scores points from each card e.g. A♣3♣ = 21 points.
- Taker leads the next trick.
- Taker draws the last card in the deck.
- Last player takes the face up Briscola from the start of the game.
- Play continues as normal with the final 3 cards until all players have no cards left.
Scoring
Italian rank | A | 3 | Re | Cavallo | Fante | 7 6 5 4 2 |
---|---|---|---|---|---|---|
French rank | K | Q | J | |||
Points | 11 | 10 | 4 | 3 | 2 | 0 |
Options
2playersv2players
- Players will be randomly paired into teams.
- First and second players at the table forms a team.
- Third and fourth forms the other team.
- Custom team order is available only in friendly mode.
- First and third players at the table forms a team.
- Second and fourth forms the other team.
- Custom team order is available only in friendly mode.
- First and fourth players at the table forms a team.
- Second and third forms the other team.
- Custom team order is available only in friendly mode.
- Initially, each player bids the partner's trump rank, starting from A to 2.
- If a player bids 2, then the bidders must bid the number of points to win after that point.
- Each player bids the number of points to win.
- Each player receives 7 cards.
- After declaring the trump suit but before declaring the partner, the highest bidder:
- picks up 5 cards in the kitty
- discards 5 cards in hand
- The bidder scores discarded cards.
- 3 points in Briscola
- 5 rounds in Briscola Chiamata
- 5 points in Briscola
- 10 rounds in Briscola Chiamata
- Reveal all hands and the top card of the deck.
- After winning a trick, 7 of trumps can be exchanged with the higher face-up trump, or
- 2 of trumps can be exchanged with the face-up trump which ranks between 4 and 7.
- Trump exchange can be done only once per trick.
- Exchange cannot be done after the deck is exhausted.
- If the winning side captures at least 91 points, they score 2 game points.
- If the winning side captures all point cards, they win the game immediately.
- If a player has A, 3 and K (Re) of trumps in hand, they win the round immediately.
- Display captured points during the round.