Board Game Arenan tiimi Ota meihin yhteyttä
DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
Is the - Once upon a time - for boardgames.
joezg
Let me teach you this delightfully silly game
Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
xate
Will Cook For Boardgames
LeifGo
Champion of bad dice rolls
p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
lordalx
Here comes a new challenger!
BROT42
BROT42 needs some time to think
Yhteisömoderaattori
matte_segel
«╬♣
MegaRedSSJ3
Board game collector and regular player.
Gilbert of Talagbar
I prefer turn based tables.
Lukasz83
I speak Polish and English.
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
The Cereal Killer
Power Resides Where Men Believe It Resides.
diegaum
Hey, sit down and let's play a game!
theroguebard
Games are fun. I like games.
decimalpwo
来跟大佬们学习学习
Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a day or 2 to learn it and I will ask for a rematch once.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Saci1130
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
Pelin kehittäjät
ufm
Pelejä kehitetty: Nain Jaune, hoola, Dou Dizhu, mighty, Qu4to, Bahama Taxi, Regicide, sakura, Écarté, crisps, Gomoku, Narabi, Art Thief, Kymppitonni, fortytwo, pinochle, Heckin Hounds, Paint the Roses, toepen, thebrambles, tumbleweed, Yokai Septet, Hanamikoji, twotenjack, stonks, Twin Palms, tienlen, pokerdice, Ginirommi, Orja, Ice and the Sky, Sasaki, sergeantmajor, Ludo, pente, Baby Dinosaur Rescue, Big Two, nap, Go-Stop, yaniv, Hyppää järveen, mia, Euchre, Briscola, Roppyakken, seotda, germanwhist, ECK, Durak, Seikatsu, spiteandmalice, Rommi, cradletograve, Fruit Picking, La Marche du Crabe, Golf, kingsinthecorner, Yatzy, Minhwatu, Tranquility: The Ascent, Kurkku, cheeztricks, Ristiseiska, coupell, Nylon-ppong, Avokiinanpokeri, dobro, pyrgos, Regidice, thirtyone, Schnapsen, Herttamisääri, Pier 18, Blackjack, knockoutwhist, Domino
A floating octopus adorabilis
Een
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Pelejä kehitetty: Tokaido, Diam's, Terra Mystica, Koi-Koi, Ginkgopolis, Shakki, Uncle Chestnut's Table Gype, Outlaws: Last Man Standing, Jaipur, Red7, Tammi, Tobago, Lines of Action, Gomoku, Siam, Targi, Eminent Domain: Microcosm, Puerto Rico, Tablut, Color Pop, The Werewolves of Miller's Hollow, Djambi, CuBirds, Secret Moon, Saboteur, Apocalypse au Zoo de Carson City, Elfenland, Sushi Go!
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
thoun
Pelejä kehitetty: Look at the Stars, Pixies, Conspiracy, mindup, Menolippu, Humanity, Sea Salt & Paper, Splendor Duel, getonboardparisrome, Glow, Knarr, MOW, Menolippu: Eurooppa, Akropolis, Azul, skatelegend, Garden Nation, Heat: Pedal to the Metal, lineit, nicodemus, After Us, Get on Board: New York & London, Ancient Knowledge, LUMEN, King of Tokyo, Elawa, Noah, Bag of Chips
BGAddict
Tisaac
Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Pelejä kehitetty: Simplicity, Papayoo, Barrage, The Crew, Ancient Knowledge, Agricola, Alhambra, Memoir '44, Yin Yang, Akropolis, Nidavellir, Federation, Equinox, Kingdom Builder, Ark Nova, BANG!, Altered, The Crew: Mission Deep Sea, Santorini, Rauha, Welcome To, Planet Unknown, Number Drop, Marrakech, Caverna, Concept, Heat: Pedal to the Metal
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
stefano
Pelejä kehitetty: Pyramid Poker, Stockpile, imtheboss, Herooj, littlefactory, Guile, The Gnomes of Zavandor, Samarkand, Balloon Pop!, morocco, Queens & Kings, Dice Theme Park, BuyWord, Rainbow, Senshi, Break the Code, Can't Stop Express, isleoftrainsallaboard, The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau, Zooloretto, My First Castle Panic, Sushi Go Party!
Moof
Pelejä kehitetty: 12 Chip Trick, Blood Rage, The Vale of Eternity, Vaalbara, Perfect Words, Pandemia, Captain Flip, My City, Dobble Connect, Oriflamme, Faraway, Gang of Dice, The Number, Jekyll vs. Hyde, My City: Roll & Build, Roll'n Bump, Solstis, pocketcats, Dracula vs Van Helsing, Betta, mojo, Lost Seas
Victoria_La
Pelejä kehitetty: Laivanupotus, Kingdomino, Hive, Century: Spice Road, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Tilkkutäkki, Nippon, Khronos, Dungeon Petz, Dragon Line, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads
I enjoy playing boardgames and also develop them for BGA in my spare time
Mogri
Pelejä kehitetty: Astra, minirogue, Art Decko, It's a Wonderful World, Caper: Europe, Maracaibo, Beyond the Sun, Jump Drive, Villagers, Blue Skies, Envelopes of Cash, Arctic Scavengers, streets, No Thanks!, Daybreak, Gaia Project, The Great Split, Spots, PARKS, Space Station Phoenix
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
tchobello
He's already in me
Pelejä kehitetty: Dungeon Twister, Boomerang: Australia, Worldwide Tennis, Machiavelli, leroydesribauds, Tichu, Sensei, Northwest Passage, linx, Room 25, Legends of Hellas, Takenoko, Orion Duel, Khronos, Boomerang: Europe, Caïrn, Origin, Egocentric World, War Chest
I don't have to sell my soulHe's already in me
Kayvon
If you're a publisher looking for a slick implementation, send me a message.
Pelejä kehitetty: Daybreak, Gaia Project, The Great Split, Spots, PARKS, Space Station Phoenix, Astra, Art Decko, minirogue, It's a Wonderful World, Caper: Europe, Monster Factory, Maracaibo, Jump Drive, Villagers, Envelopes of Cash, Arctic Scavengers, streets
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Mistergos
Pelejä kehitetty: Age of Civilization, Decrypto, Trekking the World, Clash of Decks, Volto, Room 25, Trek 12, Ticket Gagnant, Rallyman: GT, mythicbattlesragnarok, Super Fantasy Brawl, Architects of the West Kingdom, Hadrian's Wall, The Crew, Anachrony, DIG UP Adventure, Chakra
MarkSteere
My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Pelejä kehitetty: Dodo, Oust, Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker, Fractal, Coins, Zola, Redstone, diablo, Silo, Cephalopod, Herd
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
vincentt
Pelejä kehitetty: Dice Forge, The Crew: Mission Deep Sea, Ark Nova, The Builders: Middle Ages, Number Drop, Caverna, Agricola, Barrage, Nidavellir, Memoir '44, The Builders: Antiquity, Equinox, Altered
Let's roll :)
darhf
Pelejä kehitetty: Qawale, Splendor, CATAN, Next Station: Tokyo, Res Arcana, 7 Wonders Architects, Color Flush, Living Forest, Photosynthesis, Stella – Dixit Universe, mechadream, Lost Explorers, Next Station: London
n_e_s_s_u_n_o
Pelejä kehitetty: Block Arena, hens, Shifting Stones, Diceathlon, vaultdenofthieves, Panic Lab, Zefiria, inverteddice, Micro Dojo, Zuuli, Pugs in Mugs, Vault: A Solitaire Dice Game, Rolling Pins
LeSteffen
Pelejä kehitetty: CODEX Naturalis, Tiny Turbo Cars, Carcassonne: Kivikausi, Evergreen, battlespiritssaga, Kami, Splito, Timeline Twist, Farm Club, D.E.I.: Divide et Impera, Loco Momo, Sagani
apollo1001
Pelejä kehitetty: Sapiens, Happy City, Buttons, Potion Explosion, Mylly, Veletas, Keyflower, Exploration: Warzone, Trio, Carcassonne, Mammalath, Tapestry
A-dam
Pelejä kehitetty: Hypnosia, Marram, Yatzy, Circle of Life, The King's Guild, Wastelandia, Blooms, Mattock, Penny Press, Medo
hersh
Pelejä kehitetty: For Sale, Chocolate Factory, Marco Polo II: In the Service of the Khan, The Voyages of Marco Polo, Piepmatz, La Granja, Obsession, Dragon Castle, Tiny Farms
GTSchemer
Pelejä kehitetty: SETUP, Strands, Lielow, Rift Valley Reserve, Challengers, Roll Into Town, Ghost At Home, Go Goa, EKONOS
pikiou
Pelejä kehitetty: Lords of Xidit, Tournay, The Palaces of Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
Galeelox
Pelejä kehitetty: Almadi, Amalfi - Renaissance, Small Islands, Sahwari, Yōkai, Rainforest, Maps of Misterra, Scriptoria, Gosu X
DrKarotte
Pelejä kehitetty: The Ruhr: A Story of Coal Trade, Solo, Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat
Stets auf der Suche nach frischem Löwenzahn...
VinceS
Pelejä kehitetty: Piraten kapern, Patalupaus, Plussaa vai miinusta?, Connect6, Keskiyön kummitus, Korppikotka, Murus Gallicus
XCID
Pelejä kehitetty: Boomerang: Australia, Imhotep, Lucky Numbers, faifo, Boomerang: USA, Boomerang: Europe, Schrödinger's Cats
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
Volker78
Pelejä kehitetty: Rage, El Grande, Haiclue, Thurn und Taxis, Turn the Tide, Pingimus, Elfenland
firgon
developpeur BGA si l'occasion se présente. Contactez-moi.
Pelejä kehitetty: colorado, OASIS New Hope, Rauha, Dice Hospital: ER – Emergency Roll, Planet Unknown, Hydroracers, Forest Shuffle
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Mizutismask
Pelejä kehitetty: Seasons, New York Zoo, Expeditions: Around the World, Dobble, Get the MacGuffin, Just Desserts
Archduke
Pelejä kehitetty: Skull, Abyss, Rest In Peace, Crime Zoom: A Dirty Objective, Polis: Fight for the Hegemony, A Feast for Odin
Rashly grab a demo for tabletop play (9)
tilalilalou
Pelejä kehitetty: Battle Sheep, Kingdomino, Through the Ages: A New Story of Civilization, Not Alone, Through the Ages, Tzolk'in
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
stst
Pelejä kehitetty: Kalah, Pylos, Nautilus, evolution, ONE, Go
jordijansen
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Pelejä kehitetty: Quibbles, Crypt, foreverhome, Sky Team, Dog Park, Canvas
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Morgalad
INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Pelejä kehitetty: Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, Incan Gold, Santorini, Taluva
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
bennygui
Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion et Romi Rami.
Pelejä kehitetty: Gold West, Romi Rami, GOLDblivion, Earth, Bärenpark, The Isle of Cats
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion and Romi Rami.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion et Romi Rami.
Lunalol
Pelejä kehitetty: Talon, Unconditional Surrender! World War 2 in Europe, quirkyquarks, Age of Champagne, thegreatamericanfoxhunt, Space Empires: 4X
XiaoYi
Pelejä kehitetty: tanghulu, Similo, Spirits of the Forest, 15 Days, allin, Legend Raiders
千里之行,始于足下。
KuWizard
I am a Russian living in the UK. Would love to play some boardgames IRL!
Pelejä kehitetty: Martian Dice, 3000 Scoundrels, Just One, Simplicity, BANG!
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
MGoulet
Pelejä kehitetty: 13 Clues, Dungeon Roll, goblinhood, Wizards of the Grimoire, Wizard
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
pasko92
Pelejä kehitetty: boop., rivervalleyglassworks, The Shipwreck Arcana, On Tour, Roll to the Top: Journeys
Developer of boop., Roll to the Top: Journeys, On Tour, and other BGA adaptations. Send me a message if you're looking to adapt your game!
quietmint
Pelejä kehitetty: Taluva, Coup, Now Boarding, Hardback, Santorini
RicardoRix
Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pelejä kehitetty: Saint Poker, Cờ tư lệnh, detectivepoker, Finity, Palatsi
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
marcgenesis
Pelejä kehitetty: Logger, Djambi, Gaïa, Celestia, Lupaus
AmadanNaBriona
I implement games for BGA as a hobby.
Pelejä kehitetty: Trick of the Rails, In the Year of the Dragon, Perikles, The Lady and the Tiger (Doors), For-Ex
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
paramesis
Pelejä kehitetty: stupormundi, Wingspan, New Frontiers, Carnegie, Off the Rails
BaronFraser
Pelejä kehitetty: Automobiles, Dog Lover, Bunny Kingdom, Crusaders: Thy Will Be Done
BoltKey
My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Pelejä kehitetty: Bug, Arnak – kadonneet rauniot, Draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
PaulCBirch
Pelejä kehitetty: Caboodle, Chimera Station, Go Nuts for Donuts, Dragonwood
Ginso
Pelejä kehitetty: praga, Nova Luna, BANG!, Tichu
MathCT
Pelejä kehitetty: mythicbattlesragnarok, undergrove, Biomos, Let's Catch the Lion!
Woodruff
Bon c'est pas grave on va s’ démerder…
Pelejä kehitetty: Tock, Ranskalainen tarot, Innovation
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
tsaunat
Pelejä kehitetty: L.A.M.A., Caravan, Butterfly
Alaskan board game enthusiast.
cpasbanal
Co-dev of Burgle Bros.
Pelejä kehitetty: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
wolmot
Pelejä kehitetty: Star Fluxx, Fluxx, Klaverjassen
Ludovic
Pelejä kehitetty: Guildes, Bubblee Pop, Bombay
Un joueur :) .
adrienle38
Pelejä kehitetty: Moon River, botanik, Turing Machine
Sir Heo
Pelejä kehitetty: Mandala, thattimeyoukilledme, Hadara
ManaT
Pelejä kehitetty: Meridians, Lifeline, Trike
ElNSTElN
Pelejä kehitetty: DVONN, Tuned, Iwari
We don't stop playing because we grow old; we grow old because we stop playing.
MathieuV
Pelejä kehitetty: Turncoats, District Noir, AVES
Miwarre
Pelejä kehitetty: Flume, Konane, Mökki
nicotacotac
Co-dev. of Federation
And maybe more to come... ;)
Pelejä kehitetty: Pook, Big Monster, Federation
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Jimblefredberry
Pelejä kehitetty: Troggu, Phat, Soolovisti
PC23
Pelejä kehitetty: Yatzy, Targi
Marcuda
Pelejä kehitetty: Saint Petersburg, Fleet
Inaofr
Pelejä kehitetty: Saint Petersburg, Stone Age - Kivikausi
Quinarbre
Pelejä kehitetty: Colt Express, Tash-Kalar
bartoleo
Pelejä kehitetty: Clans of Caledonia, Viticulture
docthib
Pelejä kehitetty: Great Western Trail, Dice Forge
someguy590
Pelejä kehitetty: Troyes Dice, Rolled West
ber00000
Pelejä kehitetty: ToeShamBo, Kabaleo
Andy_K
Pelejä kehitetty: Eruption, Nile
JustinFernal
Pelejä kehitetty: Welcome to New Las Vegas, CuBirds
leocaseiro
Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Pelejä kehitetty: Tic-Tac Match, The Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
phobyjuan
Pelejä kehitetty: 61 Autumn leaves, Cat Café
Emanuele Ornella
Pelejä kehitetty: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
vaanatomic
Pelejä kehitetty: Alveole, Hive
ArchdukeDev
Pelejä kehitetty: Crime Zoom: A Dirty Objective, A Feast for Odin
Rincevent123
Pelejä kehitetty: Terra Nova, Terra Mystica
Sarix87
Pelejä kehitetty: Framework, Applejack
vurtan
Pelejä kehitetty: Framework, Applejack
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
QWERTY_Already_Taken
Pelejä kehitetty: Penalty Challenge, King of the Pitch
suzannap
Pelejä kehitetty: sheepboombah, Quinque
BLOIZO
Pelejä kehitetty: Hokito, Oxono
myriam9456
Pelejä kehitetty: SteamRollers, Hoarders
xiongmao1298
Pelejä kehitetty: The Wolves, quattuorreges
przemek88
Pelejä kehitetty: MLEM: Space Agency, K2
Lymon Flowers
Pelejä kehitetty: Medina, Downforce
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
Badguizmo
Pelejä kehitetty: Sensei, riftforce
JohnMothra
Pelejä kehitetty: Don't Go In There, Tucano
Doctor Neo Cortex
Pelejä kehitetty: Exit Strategy, Ultimate Tic-Tac-Toe
https://youtu.be/-P08rTazu1U
SwHawk
Pelejä kehitetty: Cosmos: EmpIres, Sensei
Thalack
Pelejä kehitetty: Pax Renaissance, Pax Pamir: toinen painos
BanBan
Pelejä kehitetty: trailblazers, Unrest
BrickRoadDX
Pelejä kehitetty: Lifeline, Dragon Bridge
PiratJack
Pelejä kehitetty: trellis, Scopa
PirateKitten
Pelejä kehitetty: Chicago Express, Paris Connection
fafa-fr
Pelejä kehitetty: Jump Gate, The Castles of Burgundy
shadowphiar
Pelejä kehitetty: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
DargorX
Pelejä kehitetty: Grand Bazaar, Castles of Caleira
Fletcheese
---
Journey before destination
Pelejä kehitetty: FIKA, Gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination
InfernalCoder
Pelejä kehitetty: Splash Down, Draft Cider
Aelux
Pelejä kehitetty: Splash Down, Draft Cider
w3r3wolv3s
Pelejä kehitetty: EVL, nxs
Tabaskov
Pelejä kehitetty: Bamboozle, Cubosaurs
Idsky
Pelejä kehitetty: Factum, Quantum
konnok3
I like to play games very much, but I'm not a good player.
Pelejä kehitetty: Hachihachi, Kukku
Japanese boardgame player.I like to play games very much, but I'm not a good player.
galehar
There's still a lot to do.
Pelejä kehitetty: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
JumpMaybe
Pelejä kehitetty: 7 Wonders Duel
arleq1
Pelejä kehitetty: Hanabi
bidulpik
Pelejä kehitetty: Backgammon
bmcfluff
Pelejä kehitetty: Lost Cities
T_Law
- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Pelejä kehitetty: Neljän suora
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Harkle
Pelejä kehitetty: Bandido
ophelopède
Pelejä kehitetty: Bandido
Gumbzy
Pelejä kehitetty: Space Base
BrianHanechak
Pelejä kehitetty: Koi-Koi
kermitfrog
Pelejä kehitetty: Innovation
Micah Stairs
Pelejä kehitetty: Innovation
Innovation developer
lordmcfuzz
highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Pelejä kehitetty: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Nanaki404
Pelejä kehitetty: Belote
Acerbic
Pelejä kehitetty: Agricola
Ixxar
Pelejä kehitetty: Hive
MikeIsHere
Pelejä kehitetty: Cribbage
__wiz__
Pelejä kehitetty: Abandon All Artichokes
I co-implemented 'Abandon All Artichokes' on BGA.
rojoMojo
Pelejä kehitetty: Abandon All Artichokes
Guillaume0385
Pelejä kehitetty: Papayoo
joeeoj
Pelejä kehitetty: Quarto
Alex_erson
Pelejä kehitetty: Fluxx
ch huang
Pelejä kehitetty: Noir: Killer versus Inspector
Tanguy_D
Pelejä kehitetty: Marrakech
CuriousTerran
Pelejä kehitetty: Via Magica
bhauman3
Pelejä kehitetty: Tranquility
emanueles
Pelejä kehitetty: Machiavelli
Valawala
Pelejä kehitetty: Perudo
baritonehands
Pelejä kehitetty: Burgle Bros.
Dosychev
Pelejä kehitetty: Red7
MrTerriFy
Pelejä kehitetty: Red7
JoeProgram
Pelejä kehitetty: Copenhagen
ZPolansky
Pelejä kehitetty: Battle of LITS
DrNob
Pelejä kehitetty: Flaming Pyramids
Author and Programmer of Flaming Pyramids
RavingWanderer
Pelejä kehitetty: Hand and Foot
tutchek
Pelejä kehitetty: Thurn und Taxis
fa81
Pelejä kehitetty: P.I.
Histibidi
Pelejä kehitetty: 99 (yhteenlasku)
jephly
Pelejä kehitetty: Letter Tycoon
Developer of Letter Tycoon
MutantPigeon24
Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
Pelejä kehitetty: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
alkinor
Pelejä kehitetty: Dice Hospital
blackgambas
Pelejä kehitetty: Koryŏ
absurde12
Pelejä kehitetty: Koryŏ
vinayakr
Pelejä kehitetty: Tichu
dashwood314
Pelejä kehitetty: Tichu
I am a web developer and love playing Tichu.
neslinesli93
Pelejä kehitetty: Briscola
yannsnow
Pelejä kehitetty: Cacao
ExtraPaul
Pelejä kehitetty: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Kennyyy
Pelejä kehitetty: Hex
Tof63
Pelejä kehitetty: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
ChsLed
Pelejä kehitetty: Cardiceo
Trompetenhut
Pelejä kehitetty: Teotihuacan: City of Gods
jeffdi
Pelejä kehitetty: Salaisuuksien Saari
domee
Pelejä kehitetty: Senet
Sandram
Pelejä kehitetty: Neutreeko
chriskang
Pelejä kehitetty: Kiinanshakki
cora89
Pelejä kehitetty: Cinco
Sydnique
Pelejä kehitetty: Onitama
BlackBeholder
Pelejä kehitetty: Bobail
CraWleR
Pelejä kehitetty: Quantum
radu124
Pelejä kehitetty: Keyflower
quaresma95
Pelejä kehitetty: Orja
trimall
Pelejä kehitetty: Dingo's Dreams
lyconide
Pelejä kehitetty: Quantik
giron1950
Pelejä kehitetty: Yokohama
dhau
Pelejä kehitetty: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
wucnuc
Pelejä kehitetty: Xiangqi
Lilzer7
Pelejä kehitetty: Visti 22
thinkb4coding
Pelejä kehitetty: Crazy Farmers
Jinnh
Pelejä kehitetty: 8 Masters' Revenge
Tbaggi
Pelejä kehitetty: Donuts
yuke 0x0
Pelejä kehitetty: Illustori
robinzig
Pelejä kehitetty: Deus
ericmcsween
Pelejä kehitetty: Fairy Trails
xnedkx
Pelejä kehitetty: Four Color Cards
https://xnedkx.github.io/games.htm
agrypelago
Pelejä kehitetty: Diced Tomatoes
gkz
Pelejä kehitetty: Mapmaker: The Gerrymandering Game
mavit
Pelejä kehitetty: Mijnlieff
Kasmilus
Pelejä kehitetty: Cloud City
thenmal
Pelejä kehitetty: Tigris & Euphrates
WetDogIsHappy
Pelejä kehitetty: Railways of the World
Spukyta
Pelejä kehitetty: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
AaronPacker
Pelejä kehitetty: None Shall Pass!
KendraPacker
Pelejä kehitetty: None Shall Pass!
Xom
Pelejä kehitetty: Nolla-Seiska
Oh-Seven developer
ggohierroy
Pelejä kehitetty: City of the Big Shoulders
HQ063
Pelejä kehitetty: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
VanHlebar
Pelejä kehitetty: El Grande
GoDodyGo
Pelejä kehitetty: liverpoolrummy
Tirix
Pelejä kehitetty: Northwest Passage
Crazyboog
Pelejä kehitetty: Texas Hold'em -pokeri
Josten
Pelejä kehitetty: Caravan
ShaPhi7
Pelejä kehitetty: Linkage
The board can't be flipped when it's online
Ottoreg
Pelejä kehitetty: Boss Quest
BoucleMed
Pelejä kehitetty: 101: the match
Elliot K
Pelejä kehitetty: Uptown
Rudolf
Pelejä kehitetty: Dark Agent
Hellllllloooooooo!
jonsmiley
Pelejä kehitetty: Nanga Parbat
Enguerrand_P
Pelejä kehitetty: Yoxii
st41116
Pelejä kehitetty: Soulaween
負能量企鵝 :<
YEEDA
Pelejä kehitetty: Soulaween
ginn5j
Pelejä kehitetty: 24/7: The Game
vincenzobara
Pelejä kehitetty: Kulami
Loenix34
Pelejä kehitetty: Dinner in Paris
adela82
Pelejä kehitetty: The Jelly Monster Lab
Matthias23
Pelejä kehitetty: Bandada
Coolroo
Pelejä kehitetty: The Wolves
Hebraz
Pelejä kehitetty: Mascarade
fistachos
Pelejä kehitetty: MLEM: Space Agency
tet2brick
Pelejä kehitetty: Tiwanaku
daikinee
Pelejä kehitetty: Assyria
Brainchild
Pelejä kehitetty: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
locerol
Pelejä kehitetty: Ginkgopolis
Gyasi
Pelejä kehitetty: Gangsta!
Kwiss44
Pelejä kehitetty: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
TheBoot
Pelejä kehitetty: Homesteaders
tarini
Pelejä kehitetty: Florenza: The Card Game
http://www.giocareinscatola.it
forbiddenlimb
Pelejä kehitetty: Good Cop Bad Cop
QuasarDuke
Pelejä kehitetty: 99 (tikkikorttipeli)
Babamots
Pelejä kehitetty: Homeworlds
Not much to look at but occasionally good for a laugh.
Feunisher
Pelejä kehitetty: Con Sonar!
Blccdy
Pelejä kehitetty: Tiny Epic Defenders (toinen painos)
Dragonrouge
Pelejä kehitetty: Once Upon A Forest
Alex_tgiu
Pelejä kehitetty: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
eoincos
Pelejä kehitetty: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Nico_75
Pelejä kehitetty: Las Vegan
Nico_KYF
Pelejä kehitetty: Las Vegan
yupika
Pelejä kehitetty: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
v_k_k
Pelejä kehitetty: Herrlof
Ramanel
Pelejä kehitetty: Gift of Tulips
Jonathan2004
Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
Pelejä kehitetty: Flip Freighters
Software Developer,Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
developgame
Pelejä kehitetty: crazyeights
LaszloK
I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Pelejä kehitetty: Unkarilainen tarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
luco22
Pelejä kehitetty: Yokai Septet
Polymorphism
Pelejä kehitetty: The way to Juliet
SteveD123
Pelejä kehitetty: Robots Ate Our Pizza
Seytonia
Pelejä kehitetty: praga
Bids
Pelejä kehitetty: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
ChazM
Pelejä kehitetty: Jump Gate
Grunt_the_Clever
Pelejä kehitetty: Zener
thebosz
Pelejä kehitetty: Eminent Domain: Microcosm
junibegood
Pelejä kehitetty: Canosa
douze12
Pelejä kehitetty: Le Dernier Peuple
Malbroug
Pelejä kehitetty: dronesvsseagulls
Silae
Pelejä kehitetty: EpiZodiak
grid
Pelejä kehitetty: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
philou511
Pelejä kehitetty: Thrive
Crystalline Cat
Pelejä kehitetty: VEGEtables
Lauwqui
Pelejä kehitetty: Pook
TomFCG
Pelejä kehitetty: Kraken Up
Brederic
Pelejä kehitetty: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
cosmosch
Pelejä kehitetty: Patahertta
diwwib
Pelejä kehitetty: Splash Down
Shadeviper
Pelejä kehitetty: Pond
TheRift289
Pelejä kehitetty: Pond
disu
Pelejä kehitetty: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
gilthe
Pelejä kehitetty: Japanilainen riichi-mahjong
Razvogor
Pelejä kehitetty: Biyi
cheval_raye
Pelejä kehitetty: coinage
Sean Ross
Pelejä kehitetty: Vidrasso
salty-horse
Pelejä kehitetty: Vidrasso
hymnal
Pelejä kehitetty: mutantcrops
Yupa
Pelejä kehitetty: Shogun
Shun91
Pelejä kehitetty: hiddenleaders
arustleund
Pelejä kehitetty: Caribbean All Fours
DonSchwarz
Pelejä kehitetty: Lineae
Nierin
Pelejä kehitetty: The Nine Domains
Ianizer
Pelejä kehitetty: pedro
RyTracer
Pelejä kehitetty: Reflections in the Looking Glass
Shazzypaz
Maintaining Space Base on BGA.
Pelejä kehitetty: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintaining Space Base on BGA.
Sylle1
Pelejä kehitetty: okanagan
Nisterius
Pelejä kehitetty: Große Tarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
TyrenDe
Pelejä kehitetty: Tortuga 1667
dudi2
Pelejä kehitetty: mue
oboulland
Pelejä kehitetty: Divercité
Bananani
Pelejä kehitetty: Blaze
bbmiKii
Pelejä kehitetty: Megalomania
giantroach
Pelejä kehitetty: Tholos
Yu-wolf-or-Oru
Pelejä kehitetty: TriATri
Benjamin Roucayrol
Pelejä kehitetty: L'Oracle B.A-BET
Pingpetrus
Pelejä kehitetty: L'Oracle B.A-BET
Gabriel Sagarzazu
Pelejä kehitetty: KQJ
NFranklin
Pelejä kehitetty: Starship Merchants
mandrel
Developed Calypso (currently in beta)
Pelejä kehitetty: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Matthias X
Pelejä kehitetty: Raubbau
Deiussum
Pelejä kehitetty: Minnesota Whist
Morphus
Pelejä kehitetty: ynarosfallin
Don Kiwi
Pelejä kehitetty: quintus
Kääntäjät (omalla kielelläsi)
(Kääntäjät, joilla on yli 100 hyväksyttyä merkkijonoa)
rexroom
Suomi
silkkii
Suomi
MikaJK
Suomi
cogitoergosum87
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Millissa
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FINNightfall
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patsyish
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Josu
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AnttiT
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knomepasi
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Kummiseta
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emute
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LaNinja
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icarium
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jeki11
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Buusku
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Masterofmayhem
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laastiprinssi
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Hutilointia
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Stygi
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Winga
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JamieJamie876
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Lectus
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Rokkaku
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disposable
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Leroy Shonuff
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vadelma 2
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Hippi Julius
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squanttu
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Paleli
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0rsk1
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tkok
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ToXicPollious
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Failsafe
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Evighet
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DProject
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keuhkokutina
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qoZop
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norssibest
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muppis
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Karellen
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ninnukissu
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Amazeing
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Jusnie
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mattilm
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kaaapeli
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Vislaava
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giddo
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Edu_
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ChosesHumaines
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neutral eki
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sysisusi
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tiksuli
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legless_legolas_
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mk7
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koivu90
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wiemmi
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Yonahex
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ViktorVinnare
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embalo
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RolexiH
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oksu
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habeli
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Paula83
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nkorppi
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birdeye70
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tritonus75
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Miksulous
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saiamko
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kamomillatee
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T4n1t4
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rotanpuolikas
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moniegu
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kersa
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ilkka
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johkispohkis
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sarkkukukka
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tiny plant
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inkku1
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Leide10
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pkristin
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