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Opetusohjelma #321
Move #1
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Previously on Tichu #210979971 ... ([Skip last moves replay])
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Poistu opetusohjelmasta
mrbass

Opetellaan pelaamaan peliä Tichu!

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Tämän opetusohjelman tekijä: mrbass
0000
mrbassTichu is a 4 player climbing card game with two teams of two players who aren't allowed to communicate. Win by being the first team to get 1000 points or Half Game is 500 points. Capture points by winning tricks.Traditionally played counterclockwise. *5* cards are worth 5 points each *10* and *K* cards are 10 points each [red]Phoenix[/red] is -25 points [green]Dragon[/green] is 25 points1archivecontrol_editmode_centercomment000
mrbassCards are played as sets which must be followed. Higher sets outrank lower sets. *single cards* 2 < 5 < K < A < Phoenix < Dragon *pairs* 22 < 88 < QQ < AA *triples* 333 < JJJ < KKK < AAA *full houses* 88555 < JJ999 < 22AAA *five or more consecutive cards (straight, run)* 12345 < 34567 < 10JQKA 3456789 < 678910JQK *consecutive pairs of any length* 2233 < 5566 < JJQQ 445566 < 778899 < JJQQKK 2archivecontrol_editmode_centercomment000
mrbass52 card standard deck in a Tichu deck ranked 2 to Ace with four special cards added: *Dragon, Phoenix, Dog* and *Mahjong.* You call *Grand Tichu* since you have a *Dragon, Dog* and an *A* in your first eight cards dealt. If you're the first player out, your team gets 200 points, otherwise -200 points if you fail. Call Grand Tichu1makeGTBet6172f7c2a287f10
mrbassYou pass *3* to [red]Bellum[/red] You pass *Dog* to *Heavenbird999* You pass *5* to [red]Bertel[/red] Just click continue1playertablecard_841973376172f7e519f1000
mrbassThese are the cards passed to you. Click continue1cardontable_83921200_246172f8001ae8b00
mrbass*Heavenbird999* has the *Mahjong* (1 card) and therefore is the starting player and makes a wish for a *4* which must be played if a player has that particular wish. It's not required to start with the 1 though. 1 can also be played as part of a straight (12345 or 1234567) although when doing so usually best to make no wish by clicking last icon next to A.1mahjong_26172f82104c4200
mrbass[red]Bellum[/red] is required to play a 4 if in their deck to grant the *Mahjong* wish. If you have the *Mahjong* it's important to remember which card you pass to the player who follows you.1lastcombo_845129566172f825266e100
mrbassplay 102myhand_item_116172f82527fd710
mrbass*A* is the highest single normal card in Tichu but a *Dragon* beats an *A* and a *Phoenix*. This is the first A played in the round. You have one A so there are two more. play *Dragon* to get the lead1myhand_item_216172f83d72bd910
mrbassWhen you win the trick with Dragon you must give Dragon (25 points) away. Give to the opponent that you guess will be the last player out this round. So if they actually are the last player and you go out first they have to give you all their trick points.1giveDragonBefore_button6172f84b066da00
mrbassplay 21myhand_item_186172f84ef355510
mrbassplay J Have you noticed how many Aces have been played? Only one A so far. You had the *Dragon* and that's been played. Some mysterious player still has a Phoenix which can beat an A.1playCombo6172f86f72eb510
mrbassIf you play A now it can still be beaten by Phoenix so Pass.1lastcombo_845129566172f891ca73211
mrbass[red]Bertel[/red] plays a full house 22244 which you don't have. So you must *Pass* again.1playertable_841973376172f8aec4f8e10
mrbassplay Q1myhand_item_56172f8c654d3a10
mrbass*Heavenbird999* plays the second A so far. So you click *Pass*. You still have A so one more A out there.1pass6172f8e0ce38510
mrbassYour partner plays *Dog* which skips the player who follows your partner and gives the lead to the next active player. Tichu is a team game. Remember at the beginning of the round you passed *Dog* to your partner. When only two people are left, don't forget playing *Dog* ONLY skips the player sitting in position following you (NOT the player in position preceding you, which is a common mistake.)1lastcombo_858496736172f8f21deb300
mrbassplay your four consecutive pairs. Select and play every card except A.2myhand_item_246172f8f21deb310
mrbass*Bellum* plays a four of a kind bomb. Bombs outrank all card combinations and can be played at anytime. Only a bomb of a higher rank can beat an existing bomb. 3333 < 8888 < KKKK Straight flush (all the same suit) of any length with a least five cards is a higher ranking bomb. KKKK < [red]23456[/red] [green]56789[/green] < [blue]89|10|JQ[/blue] [red]2345678[/red] < [green]89|10|JQKA[/green]1playertable_845129566172f9042db4c00
mrbass*Heavenbird999* plays a higher ranking bomb.1playertable_858496736172f9117a12200
mrbass5 = 5 points and K = 10 points so Points in current trick: 15 play A to go out and your team completes Grand Tichu and gains 200 points.3lastcombo_839212006172f9288a10910currentTrick 4
mrbassThe three remaining players will play for points and try not to be the last person to go out. The last player out gives cards in their hand to opponents to score and any tricks won to the first player out. 1playertable_841973376172f95d672e500
mrbassThe fourth A. *Heavenbird999 *only has 3 cards left so impossible to have a four of a kind bomb.1lastcombo_84197337_item_86172f96dadd3900
mrbassPhoenix is -25 points and a joker (wild). *Bellum* uses Phoenix as a 9 in part of a five straight. Phoenix as a single card is 1/2 a point higher than card played upon. Phoenix can beat an A as an A 1/2 but a Dragon can still beat an A 1/2.1lastcombo_84512956_item_526172f993a1c2e00
mrbassTrick points collected this round mrbass (you) 15 Heavenbird999 (your partner) 20 Your team scores 35 + 200 = 235 Bertel 35 points Bellum 20 points Heavenbird999 had a card or cards worth 10 points that had to be given to Bellum for being the last player going out. Also had to give 20 tricks points to first player out who is you. Opposing team scores 55 + 10 = 65.1lastcombo_841973376172f99d8715c01player_name_84197337 6 player_name_84512956 6
mrbassscores for round2popin_tableWindow6172f99d8808200
mrbass Here's a helpful Tichu player aid with a summary of Tichu Plays.1archivecontrol_editmode_centercomment6172f9a523a4600lastcombo_85849673 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWMwZDk2ZGExNy4yMDI5MTkyNC5qcGc=/-30/-14
mrbassA *Double Victory* occurs when a team has both players go out first and second. Therefore no card points are counted. Instead it's 200 points to 0. If there is a Tichu call it's 300 to 0 and a Grand Tichu call 400 to 0. Conversely if you called Tichu and failed and the other team got Double Victory points it would be -100 to 200 points.1archivecontrol_editmode_centercomment6172f9a69622300lastcombo_85849673 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWMwZGRhY2Y1NC45MDg4NzYwNy5qcGc=/-38/56
mrbass[tip] Don't be intimidated to call Tichu or even Grand Tichu even if your team gets destroyed for two rounds. It's a psychological game. [tip] Passing Dragon, Phoenix, A or other high card to partner allows both of you to know which team has Dragon and/or Phoenix. Remember if played yet. [tip] Get the lead and try to maintain it. [tip] Pass Dog to partner only if you plan to call Tichu.1archivecontrol_editmode_centercomment6172f9a77173800lastcombo_85849673 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWMwZTFmZjEzNi4wNjQ3Nzc0Ny5qcGc=/-1/-1
mrbassTichu tutorial is finished. 1archivecontrol_editmode_centercomment6172f9a868b4000
mrbass

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Tichu

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Complete rules:

6
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English rules and official FAQ
1
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(en)
English Rules
6
(zh)
地主規則
4
(fr)
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2
(ja)
Tichuルール和訳
2
(ko)
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2
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ティチュー ルール説明
1
(de)
Tichu Spielregeln Deutsch
0
(es)
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(it)
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(ru)
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Game length
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Game Variant
Standard 4-player Tichu

publisher

Designer: Urs Hostettler

Artist:

Developed by: tchobello, vinayakr, Ginso

Release 210609-1237


Ambient music for Tichu

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

-Sinä-
0 •
156
--:--
Show cursor
×8
×0
Bertel
Bertel
0 •
100
--:--
Show cursor
×8
×0
Heavenbird999
Heavenbird999
0 •
140
--:--
Show cursor
×8
×0
Bellum
Bellum
0 •
190
--:--
Show cursor
×8
×0
Resign
Abandon

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mrbass:



Älä unohda selittää pelaajalle mikä toiminto tehdä tekstissä. Huomaa että seuraava toiminto uusinassa TÄYTYY olla pelaajan Visitor-558 tekemä.

Huomaa: voit napsauttaa mitä tahansa pelin elementtiä korostaaksesi sen kun tämä vaihe on käynnissä.

Saatavilla olevat merkinnät :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Opetellaan pelaamaan peliä Tichu!

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: mrbass
Aseta hiiren kursori pelielementin päälle liittääksesi tämän kommentin:
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