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Opetusohjelma #625
Move #2
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Previously on Ice Cold Ice Hockey #221386228 ... ([Skip last moves replay])
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Poistu opetusohjelmasta
twistoffate1

Opetellaan pelaamaan peliä Ice Cold Ice Hockey!

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: twistoffate1
0000
twistoffate1Welcome to the rink for some Ice Cold Ice Hockey! With the right cards and a little luck, your team will defend, pass, skate, and shoot its way to victory by scoring more goals than the opponent.1archivecontrol_editmode_centercomment000
twistoffate1When [blue]in possession[/blue] of the puck, you will play one card at a time in an attempt to get to your opponent’s zone and shoot the puck on goal. When [red]not in possession[/red] of the puck, you will wait for an opening to play a defense card or for some luck to get it back.2archivecontrol_editmode_centercomment000
twistoffate1Game on! Every period begins with a faceoff at center ice (the neutral zone). A faceoff is one of several events determining possession. For all possession events, the top card is flipped over, and the highlighted “H” (Home) or “V” (Visitor) icon on that card will determine who gains possession of the puck. We got the puck first!1fake_discard61abf743cfad900fake_discard 1
twistoffate1Every card in the lone game deck of 64 cards can function as an action (when played from the hand) and as a result (when an event requires the top card of the deck flipped over, such as a faceoff). We will get into some specifics as the game progresses, but in short: The top half of the card pertains to its action, the bottom half its results.2fake_discard61abf743cfad900
twistoffate1Time to play a card. Here are two basic conditions to play a card's action: 1. *Possession:* When you have the puck, only blue cards' actions can be played; when you don't, only red cards'. 2. *Location:* A card's action can be played only if its location icon in the top-left of the card matches the puck location in the diagram. So we are limited to neutral zone cards (center light blue bar).3board61abf743cfad900puck 1
twistoffate1None of the three blue (offense) cards in our hand can be played in the neutral zone: that middle light blue bar in the top-left corner is unfilled for all three. Because we cannot play an action, we are forced to discard a card to *dump and chase.* On a dump and chase, the dumping player moves the puck into their offensive zone but triggers a possession event.4button_discard61abf743cfad900
twistoffate1Let's try it! In this instance, let's discard this "Pass Into Center Ice" card for a dump and chase. Click that card in our hand to select it; then click the "Dump & Chase to OZ" button at the top.5myhand_item_4761abf743cfad910myhand_item_47 17
twistoffate1Another "H" means we keep the puck! But we have a different event here: a *penalty check.* If a number matching "10-40" (as written on the card bottom) is on the top card of the deck, then a penalty is assessed to whichever team is highlighted ("H" or "V"). Every card has a unique number up to 64. A final note on dump and chase: You may perform this neutral-zone maneuver anytime you have the puck, even if you can perform a card's action.1crosses61abf75b4abad00
twistoffate1No penalty this time, but once a penalized team gains possession of the puck, the other team gets a *power play*. In short, a power play results in one or more automatic shots on goal, which enhances the chance to score. You can read more about penalties and power plays in the rulebook.2flavor_texts61abf75b4bbd200
twistoffate1We have the puck in the offensive zone, where we want to set up a shot. There are two shot types: 1. *Inside Shot:* Usually likelier to score a goal but requires setup of a card named--you guessed it--"Inside Shot!" 2. *Outside Shot:* Though often less likely to score a goal, you can do this anytime you have the puck in the offensive zone. Let's try *"Take an Outside Shot"* this time.3button_os61abf75b4da2210
twistoffate1The bottom-right corner of each card displays shot results. The inside shot result appears on top, outside shot result on bottom. In this case the goalie saved the puck, but it returned to us!1crosses61abf76d6893f00
twistoffate1Now let's try playing a card's action. The dark blue offensive zone bar is filled in on our "Pass Into the Slot" card, so we can *play it now.* Click that card and then click "Play a valid Pass/Skate/IS card" at the top.2myhand_item_5561abf76d6a89510myhand_item_55 17
twistoffate1Our opponent may play a defense card because the card that we played has a [red]red square[/red] icon along the right side of the card. The [blue]blue target[/blue] icon means we can play an "Inside Shot!" card after it--if we don't get defended. The [blue]blue stick and puck with arrows[/blue] icon means we can play another pass card. Now let's see whether our opponent plays a defense card.1pagemaintitletext61abf774b0d6100crosses 1
twistoffate1Our opponent didn't defend, so we still have the puck! In this instance, *let's play this "Pass Around the Boards" card* in hopes of replacing it with a more powerful card.1myhand_item_1061ac6493da65710myhand_item_10 17
twistoffate1Notice the card we just played has a [blue]blue skate[/blue] icon, meaning we can play a valid skate card after this. *Let's try it with "Skate Along the Boards."* The rulebook can tell you about the other icons, results, and events in Ice Cold Ice Hockey.1crosses61acc63a9de6010crosses 1 myhand_item_58 17
twistoffate1We have no valid cards to play, so it's time to *take another Outside Shot.* After this shot, we'll fast-forward to a special type of defense card, the *Block.*1button_os61accb830032910
twistoffate1Our opponent kept possession of the rebound, so he may play another "Inside Shot!" card if he has one. If not, he will take an outside shot--in which case we have a special surprise in our hand! :-)1fake_discard61acd1d7c814500myhand_item_45 4
twistoffate1Notice how the "Blocked Outside Shot" card played automatically. This is the default setting and generally recommended for all three special automatic defense cards, but you can toggle the settings in the blue box below if you wish. Let's fast-forward a bit to a chance for us to play a [red]defense card[/red].1crosses61acd1ed0f6fe00crosses 1
twistoffate1There's that [red]red square[/red] icon! We have multiple defense cards that we can play in this situation. Let's *play the "Steal Poke Check" card.* [tip]This card is special because of the white square icon at the top next to "Steal." It means we can intercept a pass in its zone of origin, whereas most defense cards intercept at the zone of destination.1button_play61ad166adc76910crosses 1 myhand_item_13 17
twistoffate1[tip] Some defense cards say "Gain Control," whereas others say "Loose Puck." The latter results in a possession check.1crosses61ad3b84da7b900
twistoffate1Certain occurrences result in drawing extra cards. In this instance, our opponent's "Big Hit!" card automatically allows him to draw *two extra cards.* The [red]+2[/red] icon indicates this. !!! The increased hand size is temporary--the hand never replenishes beyond five cards. A player never exceeds 10 cards in hand, even if instructed to draw more. 1pagemaintitletext61adbfd06589800crosses 1
twistoffate1Note: Drawing extra cards is always optional. !!! If we already had extra cards, then we would have to discard our extra cards before our opponent draws any extra cards. Every card discarded in this manner reduces the number of extra cards an opponent can draw. For example: If we had six cards before "Big Hit!" was played, then we would discard one card; our opponent would draw one extra card.1pagemaintitletext61adbfda8e58c00
twistoffate1When you have the puck in your D zone, you may perform one of two dump types: 1. *Dump out to Center Ice:* Your foe gets the puck in the neutral zone; you must discard a card. 2. *Dump out to Offensive Zone:* Your foe gets the puck in his D zone; do not discard. But this dump also causes a possession check with a twist--check the rules for "icing." *Try "Dump out to OZ."*1button_dump61adc00ae8a4510
twistoffate1Ooh! Our opponent had an automatic "Block" card waiting in his hand like our "Block" card earlier! Instead of the dump, our opponent now has the puck in our D zone. Let's fast-forward again, this time to see what happens when the deck runs out the first time.1crosses61ade54d3410000
twistoffate1Every period in Ice Cold Ice Hockey goes through the deck twice. We've just entered the *first* period's *second* half, indicated by *1-2*. In short games (the default setting), games consist of only one period--the third period.1flavor_texts61af7190b057400
twistoffate1There are other interesting scenarios not covered in this tutorial, but now you should have some familiarity with all of the basic mechanics. We'll end the tutorial here and leave the rest for you to discover. Thanks for following this tutorial, and I hope to see you on the ice! :-D2archivecontrol_editmode_centercomment61af7190b057b00
twistoffate1

Olet nyt valmis ensimmäiseen peliisi!


Pelaa Ice Cold Ice Hockey nyt!

Tule mukaan Board Game Arenaan pelaamaan 1 103 eri lautapeliä verkossa ystävien. Meitä on täällä 10 563 000 pelaajaa ympäri maailmaa :)



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Instantly play one of the following unique defense cards, if possible (and on hand, of course):

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 Kortti #62: OS blokattu

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Ice Cold Ice Hockey

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publisher

Designer: Andrew S. Fischer

Artist: Andrew S. Fischer

Developed by: DrKarotte

Release 200218-1948


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twistoffate1:



Älä unohda selittää pelaajalle mikä toiminto tehdä tekstissä. Huomaa että seuraava toiminto uusinassa TÄYTYY olla pelaajan Visitor-727 tekemä.

Huomaa: voit napsauttaa mitä tahansa pelin elementtiä korostaaksesi sen kun tämä vaihe on käynnissä.

Saatavilla olevat merkinnät :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Opetellaan pelaamaan peliä Ice Cold Ice Hockey!

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: twistoffate1
Aseta hiiren kursori pelielementin päälle liittääksesi tämän kommentin:
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