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Opetusohjelma #1117
Move #1
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It's your turn!
I would like to think a little, thank you
Previously on Diablo #316043248 ... ([Skip last moves replay])
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Poistu opetusohjelmasta
Nekonyancer

Opetellaan pelaamaan peliä diablo_displayed!

Tämä opetusohjelma on ALPHA:ssa: Tarkasta ja arvioi se.

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: Nekonyancer
0000
NekonyancerWelcome to *Diablo,* an abstract 2-player game by *Mark Steere!* Your goal is to remove all your opponent's checkers from the board! [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerThe board is filled with stacks of checkers. Half belong to you, and half belong to your opponent. The number on each stack indicates how many checkers are in it. [green]At the beginning of the game, all the stacks are size 1, but that will change![/green]2archivecontrol_editmode_centercomment000
NekonyancerEach turn, [red]*these two dice*[/red] will be rolled. The maximum value on each die is equal to *half* the length of the game board. [blue]In this case, we're playing on an 8x8 board, so each die has a maximum value of 4![/blue] After rolling, the active player can then use the dice to move their stacks - one stack per die.3dice_square_0000dice_square_0 1 dice_square_1 1
NekonyancerLet's try it! [red]*First, select this checker.*[/red]4clickable_square_0_7010clickable_square_0_7 6
NekonyancerGood! All of the stack's possible destinations are now [blue]*highlighted.*[/blue] As you can see, stacks can only move *orthogonally* - that is, horizontally or vertically. The distance they can move is equal to the numbers shown on the dice. [blue]We rolled 1 and 3, so we can move 1 or 3 spaces to the right or down![/blue]1clickable_square_1_6636b6c5f22ed000clickable_square_0_4 2 clickable_square_0_6 2 clickable_square_1_7 2 clickable_square_3_7 2
NekonyancerRight now, every one of our selected checker's [blue]*possible destinations*[/blue] is already occupied by one of our opponent's checkers. But that's okay. If your stack is *equal* to or *larger* than an opponent's stack, you can move onto it, *capturing it!*2clickable_square_2_6636b6c5f22ed000clickable_square_0_4 2 clickable_square_0_6 2 clickable_square_1_7 2 clickable_square_3_7 2
NekonyancerLet's try it! [red]*Click here to move your checker!*[/red]3clickable_square_3_7636b6c5f22ed010clickable_square_3_7 6
Nekonyancer*Great!* We removed one of our opponent's stacks from the board! That used up one of our dice (the 3). Normally, we'd have to take *another action* for our other die (the 1), but only one action can be taken on the first turn of the game. [red]Now it's our opponent's turn. He'll take two actions, as normal.[/red]1clickable_square_3_7636b6c6573a3c00
NekonyancerOkay, next turn! We rolled *4* and *1.* [red]*Let's start by selecting this checker.*[/red]1clickable_square_2_7636b6c7300d7e10clickable_square_2_7 6
NekonyancerWith a 4 and a 1, we can move this stack to [blue]*any of these spaces,*[/blue] most of which are occupied by your own stacks. [green]Whenever you move onto your own stack, the stacks will *combine* into one larger stack![/green]1clickable_square_4_5636b6c818410100clickable_square_1_7 2 clickable_square_2_3 2 clickable_square_2_6 2 clickable_square_3_7 2 clickable_square_6_7 2
NekonyancerTry it! [red]*Click here to move your stack!*[/red]2clickable_square_2_3636b6c818410110clickable_square_2_3 6
Nekonyancer*Great!* Our stack of 1 checker moved onto our other stack of 1, leaving us with a [blue]*stack of 2.*[/blue] Remember, stacks can only be captured if the opponent uses a stack that is *equal* to or *larger* than the targeted stack. So by combining our stacks, we're making it harder for our opponent to capture them!1clickable_square_2_3636b6c839135300clickable_square_2_3 2
NekonyancerThat was one action, but we have to use *both* of our actions every turn. Passing is not allowed! [red]*Let's start by selecting this stack!*[/red]2clickable_square_2_3636b6c839135310clickable_square_2_3 6
NekonyancerRemember, we rolled a [blue]*4 and a 1,*[/blue] and our first action used up the 4. That means we can only move *1* space for this action. [red]*Click here to move your stack!*[/red]1clickable_square_3_3636b6c8f8bc2c10clickable_square_3_3 6 dice_square_0 2 dice_square_1 2
NekonyancerNext turn! I only have one more thing to show you: moving to *unoccupied* spaces. [red]*First, let's select this checker.*[/red]1clickable_square_3_7636b6ca7b8dab10clickable_square_3_7 6
Nekonyancer[red]*Select this space to move the stack!*[/red]1clickable_square_1_7636b6cb64c02410clickable_square_1_7 6
Nekonyancer*Okay!* We moved onto an unoccupied space. We didn't capture an opponent's stack nor combine with another of our own. [red]*Now select the same checker again.*[/red]1clickable_square_1_7636b6cb7274dc10clickable_square_1_7 6
NekonyancerLooks like we can move [blue]*two spaces down,*[/blue] as normal, but we're [red]*not allowed to move here!*[/red] That's because if we do, we will have used both of our actions on moves to *unoccupied spaces.* You may not do this *unless it is your only legal move.*1clickable_square_3_7636b6cb86aeab00clickable_square_1_5 2 clickable_square_3_7 1
NekonyancerThis is something you should avoid! !!! [red]if you are forced to use both moves on unoccupied spaces, you must then remove one checker from your largest stack![/red] !!! If you have several stacks that are all the largest, you must choose one of them to remove a checker from.2clickable_square_3_7636b6cb86aeab00
NekonyancerIn very rare situations, you may not be able to take any actions at all on your turn. In this case, you must remove *two* of your checkers from your largest stack/stacks.3archivecontrol_editmode_centercomment636b6cb86aeab00
Nekonyancer[green]Okay, that's everything![/green] The game will continue as you've seen until one player's stacks have been completely wiped off the board!4archivecontrol_editmode_centercomment636b6cb86aeab00
Nekonyancer[blue]*Thank you for playing through this tutorial for Diablo!*[/blue] If you have any comments or questions about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *MarkSteere* for designing this game and bringing it to BGA! Pidä hauskaa! :D5archivecontrol_editmode_centercomment636b6cb86aeab00
Nekonyancer

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Diablo

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Release 221108-0224


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Nekonyancer:



Älä unohda selittää pelaajalle mikä toiminto tehdä tekstissä. Huomaa että seuraava toiminto uusinassa TÄYTYY olla pelaajan Visitor-802 tekemä.

Huomaa: voit napsauttaa mitä tahansa pelin elementtiä korostaaksesi sen kun tämä vaihe on käynnissä.

Saatavilla olevat merkinnät :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Opetellaan pelaamaan peliä diablo_displayed!

Tämä opetusohjelma on ALPHA:ssa: Tarkasta ja arvioi se.

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: Nekonyancer
Aseta hiiren kursori pelielementin päälle liittääksesi tämän kommentin:
Peruuta Tallenna Tallenna
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