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Opetusohjelma #1549
Move #1
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Previously on Quattuor Reges #490191305 ... ([Skip last moves replay])
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Poistu opetusohjelmasta
SpenserCode

Opetellaan pelaamaan peliä Quattuor Reges!

Tämä opetusohjelma on ALPHA:ssa: Tarkasta ja arvioi se.

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: SpenserCode
0000
SpenserCode [img]https://snipboard.io/WNMAz7.jpg[/img] *Quattor Reges* is a game of chess, which means that it is a head-on battle where each player has moving pieces of different values. There are *two ways to win*: 1. reach the last rank of the board with a Q, K, or A 2. capture all your opponent's K and A1overall_player_board_88931494000
SpenserCodeThe pieces represent the cards in a deck of 32 cards. One player controls [red]*Red (Heart and Diamonds)* [/red], and the other controls *Black (Spades and Clubs)*. I'll explain more about how pieces work after I show you how to place them .2overall_player_board_88931494000
SpenserCodeIf you look closely you'll see that *one of our pieces (the K of diamonds) is highlighted green*. You might need to scroll down to see it. When you click on one of the squares in section of the board that is highlighted that piece will be placed there.3overall_player_board_88931494000
SpenserCode[img]https://snipboard.io/dOY0R6.jpg[/img] *Click* on the *square highlighted yellow* in the screenshot above to place the king there and then click continue.4overall_player_board_88931494000
SpenserCodeYou'll notice that the *Q of diamonds* is now highlighted. In an actual game, you would click on a square of your choice and the Q would be placed there. Then you would place another and then another until you've finished placing all your pieces. What is a quick process in an actual game is a tedious process here, so I'm going to place the rest for us. 5overall_player_board_88931494000
SpenserCode*The board* --- There are four noteworthy areas. They have each had rectangles of various colors drawn around them in the screenshot below. [img]https://snipboard.io/d7sw4f.jpg[/img] blue - our territory white - neutral territory black - winning last rank purple - bases1overall_player_board_8893149465fcd0494a10f00
SpenserCode*The pieces aka cards* --- There are three groups of cards A = Facets = K, Q and J B = small cards = 10, 9, 8 and 7 C = Ace Group A cards capture all the small cards. All small cards capture group C. The Ace captures all group A cards. The K captures the Q; the Q captures the J; the J captures the K Group B cards capture cards of lesser value2overall_player_board_8893149465fcd0494a10f00
SpenserCodeThere is one exception. 7 captures J, not the other way around. If at any point you need a reminder of which pieces capture which pieces, you can click on this question mark and a capture diagram will pop up 3qtr-help-button65fcd0494a10f00
SpenserCodePieces cannot move through occupied spaces, but they don't necessarily have to move in a straight line. The movement range is 4 spaces for 8, 3 for 7 and 9, and 2 for all other pieces. The movement options become restricted if any of the K is captured.4overall_player_board_8893149465fcd0494a10f00
SpenserCodeIf a K is captured, all other pieces of its suit except A cannot be moved until the K is rescued. When that happens all the pieces that can no longer be moved are greyed out like in the screenshot below. [img]https://snipboard.io/m6gX2U.jpg[/img]5overall_player_board_8893149465fcd0494a10f00
SpenserCodeWhen you capture a piece you must stop at the space where the captured piece was. Aces are an exception to that rule. If an A makes a capture, it may retreat to the space it was at the start of the turn for free. 6overall_player_board_8893149465fcd0494a10f00
SpenserCode*Game play* --- The Red player goes first and can move a single piece . After the first turn, Black and Red alternatively make up to 2 moves with their pieces each turn, one with each suit. To move a piece you simply click on it and then click on the square you desire to move it to.7overall_player_board_8893149465fcd0494a10f00
SpenserCode[img]https://snipboard.io/OQIncp.jpg[/img] *Click* on the *7 of diamonds* and then click on the square highlighted yellow in the screenshot above to move it there. 8overall_player_board_8893149465fcd0494a10f10
SpenserCode*Rescuing Pieces* --- If a piece ends its movement on an opponent's Base, it's immediately captured but can rescue one previously captured piece(including itself). The rescued piece is placed on one of the player's unoccupied Bases. If both Bases are already occupied, no piece can be rescued.1overall_player_board_8893149465fcd0a886dcc00
SpenserCodeIf a piece other than a Q, a K or an A ends its movement on the last rank of the opponent's territory, it is also immediately captured in the same fashion, but can make up to 2 rescues. A rescued piece cannot move on the same turn even if its suit has not moved yet. However, if a K is rescued and its suit has not moved yet, other pieces of that suit immediately become available to move.2overall_player_board_8893149465fcd0a886dcc00
SpenserCodeAt this point you know everything you need to know to play this game so I'm going to end the tutorial here. I hope you have fun playing this game.3overall_player_board_8893149465fcd0a886dcc00
SpenserCode

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Quattuor Reges

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『四天王』の遊び方・魅力をご紹介!

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Designer: Gauthier Fourcade

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Developed by: xiongmao1298

Release 240319-2222

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SpenserCode:



Älä unohda selittää pelaajalle mikä toiminto tehdä tekstissä. Huomaa että seuraava toiminto uusinassa TÄYTYY olla pelaajan Visitor-106 tekemä.

Huomaa: voit napsauttaa mitä tahansa pelin elementtiä korostaaksesi sen kun tämä vaihe on käynnissä.

Saatavilla olevat merkinnät :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Opetellaan pelaamaan peliä Quattuor Reges!

Tämä opetusohjelma on ALPHA:ssa: Tarkasta ja arvioi se.

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: SpenserCode
Aseta hiiren kursori pelielementin päälle liittääksesi tämän kommentin:
Peruuta Tallenna Tallenna
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