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Poistu opetusohjelmasta
CanonNi

Opetellaan pelaamaan peliä toybattle_displayed!

Tämä opetusohjelma on ALPHA:ssa: Tarkasta ja arvioi se.

Vinkkejä:

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Tämän opetusohjelman tekijä: CanonNi
0000
CanonNiWelcome to *Toy Battle*! This is a simple game where you and your opponent fight for control of bases and areas on the map.1archivecontrol_editmode_centercomment000
CanonNiThis is Castle Field, the simplest map, and one where we will learn how to play! Isn't it beautiful?2blue_discard000
CanonNiSee those fancy castles? Those are the HQs, and one of the ways to win is to capture your opponent's. They're far away, so let's see how to get there.3base_castle_1000base_castle_1 2 base_castle_41 1
CanonNiIn order to get there, your troops need to control bases along the path. Bases can be normal, like these squares...4base_castle_22000base_castle_22 1
CanonNiOr special, like these towers! They give unique effects, which we'll get to later.5base_castle_15000base_castle_15 1
CanonNiYou may be wondering, "How do I control them?" That's where your troops come in handy. At the beginning of each game, each player is given 3 or 4, and they're placed on your rack, hidden from your opponent.6red_troops_container000red_troops_container 1
CanonNiEach turn, you'll either draw 2 new troops or place 1. Let's see that in action, shall we?7archivecontrol_editmode_centercomment000
CanonNiOur opponent has placed a Cap'N, near his HQ. Troops can only be placed on bases connected uninterrupted to your HQ, which is why it went there, and not, say, at your doorstep.1base_castle_1267b71888e709e00base_castle_12 1
CanonNiThey then place a XB-42. "Hang on, I thought you said only 1 troop can be placed per turn," you may be thinking...1base_castle_1467b71898d24e100base_castle_14 1
CanonNiYes, that is true, and the reason they were able to do that is Cap'N's special ability. Most troops have one, and it's shown by the icon on its token and when hovering over. For Cap'N, that means placing another troop.2base_castle_1267b71898d24e100
CanonNi...and using XB-42's special ability, they randomly discarded one of our troops, another Cap'N. Outrageous! We'll get them back later.1troop_4067b7189db5dd200
CanonNiWe didn't have any good troops to start with, so we drew 2 new ones on our turn.1red_troops_container67b718a3921e100
CanonNiWe placed a Skully on our left, whose ability lets us draw 2 new troops. Thanks, Skull!1base_castle_2567b718b00e80200
CanonNiOur revenge starts now! Using Cap'N's ability, we placed Jumbo on top of their Skully, and now we control the center bridge base. We were able to do so because Jumbo has a higher number than Skully (3 > 1). Keep this in mind, it's important.1base_castle_1867b718bfbb07000
CanonNiJumbo's ability allows us to discard a adjacent troop. Unlike covering, where the troop remains on the board, discarding means bye-bye forever.1troop_967b718c80dc5b00
CanonNi"Woah! How did that get there, I thought you can only place on bases connected to your HQ!" you might be furiously wondering. That's Hook's special ability, which allows it to be placed anywhere, as long as there isn't a higher number present. Don't worry, Hook doesn't count towards connections.1base_castle_2267b718d602cac00
CanonNi7 is higher than 3, so we take that base too. Only two more steps till victory! Notice anything missing? That's right, Roxy doesn't have a special ability. It's the highest-numbered troop, so a special power would make it too OP.1base_castle_1467b718f58173400
CanonNiAs expected, they covered Roxy. It may be the highest number, but the Joker (rubber ducky icon) can cover anything. The reverse is true, and any number, even Skully's 1, can cover the Joker.1base_castle_1467b718fd67f2800
CanonNiSee how some stars were taken away? When you are the first to control an area - that is - a space enclosed by paths, you take all stars within it. The bigger the area, the more stars there are, but also the more bases that need to be controlled.1base_castle_1967b7190dbf67900
CanonNiRemember what I said at the beginning about special bases? The ones on different maps have different effects, and the ones here on Castle Field allow you to take back a troop that's on top. We decided to take back Roxy, since, as mentioned earlier, any number can cover the Joker, and 7 is overkill.1base_castle_1667b7192967d9600
CanonNiThey discarded our Roxy, NOO! When you run out of troops, you have to draw new ones, and if you can't, the game ends immediately. When that happens, the player with most stars wins, so we'd still win in this case, but still...1red_troops_container67b71933bcf9d00
CanonNiYour majesty! They've breached our gates! They placed their Roxy right beside our HQ. If we don't stop them, they could win next turn.1base_castle_2467b719382e0b900
CanonNiLuckily, their connection was weak, and we covered it. This is the fourth time this base changed hands. A real hotspot, huh. You can hover over it to check the layers of troops.1base_castle_1867b71944e596300
CanonNi...and a fifth time. They've rejoined the connection, with a Roxy! With two Roxys on the path, they could win easily...1base_castle_1867b7194bb27eb00
CanonNi...but we have a Joker, which covers anything. Take that!1base_castle_1867b71954a376700
CanonNiDespite already controlling the base, we can always stack more troops on it. Here, we stack a Jumbo, to reinforce and remove their adjacent Joker.1base_castle_1867b71968e1bc700
CanonNiThey've connected an alternate path. This is just like before, but worse, since they can't be blocked as easily.1base_castle_1767b71974d752700
CanonNiSeems like that path is at a stalemate. Luckily, there is more than one way to win, and you also achieve victory when you collect enough stars. For this map, the number is 7. We currently have 4 and they have none, so we're leading.1base_castle_2167b719b7459da00
CanonNiAAHHHH! Your Majesty, we are about to lose! With two unobstructed paths straight to our HQ, they could win at any moment.1base_castle_2367b719d305b1d00
CanonNiBut not so fast! They broke our path last turn, so our only option is to place a Hook, which, remember, doesn't obey the connection rule. What's even better is they have a weak defense. 4 > 2, and we now control a base adjacent to their HQ.1base_castle_1267b719de4530000
CanonNiAnd they happen to have ran out of troops earlier! They waste this crucial turn on drawing 2 new troops.1blue_troops_container67b719e14fb8100
CanonNi...though, to be fair, we couldn't win immediately either. Our path is still cut off, and it'll take at least 2 turns to repair.2base_castle_2567b719e14fb8100
CanonNiHook saves the day! We now control a crucial base, and now neither of us has a connection from HQ to HQ. With only around 4 troops left, this battle may end inconclusively, if we don't plan properly.1base_castle_1367b71a158d12e00
CanonNiBy covering one of their own troops with Jumbo, they've removed our blocking troop, reconnecting their path. Clever...1base_castle_1167b71a2daf3a100
CanonNiThat troop could've had better uses, but our only option was to block them, or else they'd take our HQ immediately.1base_castle_2567b71a480bc9800
CanonNiNice! By placing a Jumbo, we've reconnected our path and removed an opponent troop. You know, we might actually win, if their only troop in hand isn't something strong.1base_castle_2367b71a562c72200
CanonNiHuh... They had a Joker, and used it to reconnect, rather than block. This desperate attempt at an attack just cost them the whole game, one which is way longer than usual.1base_castle_2267b71a616bdf100
CanonNiGG! Any troop can capture the castle, as long as it is connected to your HQ. Good one, Your Majesty. Toy Battle sure is easy, right? You may need to familiarize yourself with all the troops' abilities and maps, but other than that, good luck in your future battles!1base_castle_167b71a66bd7f800
CanonNiPlease rate this tutorial 5 stars if you found it helpful. Thank you!2archivecontrol_editmode_centercomment67b71a66bd7f800
CanonNi

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Toy Battle

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Designer: Paolo Mori, Alessandro Zucchini

Artist: Paul Mafayon

Developed by: tchobello, MathCT

Release 250219-1749

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CanonNi:



Älä unohda selittää pelaajalle mikä toiminto tehdä tekstissä. Huomaa että seuraava toiminto uusinassa TÄYTYY olla pelaajan Visitor-105 tekemä.

Huomaa: voit napsauttaa mitä tahansa pelin elementtiä korostaaksesi sen kun tämä vaihe on käynnissä.

Saatavilla olevat merkinnät :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Opetellaan pelaamaan peliä toybattle_displayed!

Tämä opetusohjelma on ALPHA:ssa: Tarkasta ja arvioi se.

Vinkkejä:

• Ruudulla olevien nappien sijaan voit painaa välilyöntiä siirtyäksesi opetuksessa eteenpäin.

• Voit käyttää    minimoidaksesi opetusohjelmien selitykset tarvittaessa.


Tämän opetusohjelman tekijä: CanonNi
Aseta hiiren kursori pelielementin päälle liittääksesi tämän kommentin:
Peruuta Tallenna Tallenna
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